#if !defined(AFX_CHILDFRAMEDEBUG_H__3E898B2D_53BF_42A1_935F_3EBCC1296F96__INCLUDED_)
#define AFX_CHILDFRAMEDEBUG_H__3E898B2D_53BF_42A1_935F_3EBCC1296F96__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ChildFrameDebug.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CChildFrameDebug frame

class ChildDebugFrame : public CMDIChildWnd
{
	DECLARE_DYNCREATE(ChildDebugFrame)
protected:
	ChildDebugFrame();           // protected constructor used by dynamic creation
// Attributes
public:
	bool bFrameVisibleStatusInitial;
// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(ChildDebugFrame)
	public:
	virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~ChildDebugFrame();
#ifdef _DEBUG
	virtual void AssertValid() const;
	virtual void Dump(CDumpContext& dc) const;
#endif

	// Generated message map functions
	//{{AFX_MSG(ChildDebugFrame)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnSizing(UINT fwSide, LPRECT pRect);
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CHILDFRAMEDEBUG_H__3E898B2D_53BF_42A1_935F_3EBCC1296F96__INCLUDED_)
